Adam Saltsman, often known as "Adam Atomic," is a prominent figure in the indie gaming scene, celebrated for his innovative use of pixel art and grid-based design. Born in the United States, Saltsman made his mark with the creation of Canabalt (2009), a game that helped define the endless runner genre and showcased the power of minimalist pixel art within a grid structure.
Saltsman's approach to pixel art is rooted in simplicity and efficiency, where every pixel serves a purpose. In Canabalt, the game’s stark black-and-white visuals and minimalist design are a testament to how grids can be used to create a sense of urgency and motion. The game’s protagonist, a tiny, nimble figure, is crafted with a few pixels, yet manages to convey a dynamic range of movement and emotion. Saltsman’s use of the grid allowed for smooth animations and a fluid gameplay experience, proving that even the simplest designs can be compelling and immersive.
Beyond Canabalt, Saltsman has continued to explore the potential of pixel art and grids through various projects, always pushing the boundaries of what can be achieved within the constraints of limited pixels. His work often blends the retro aesthetics of classic games with modern gameplay mechanics, showing a deep respect for the grid as both a creative challenge and a tool for storytelling.
Learn about the History of Graph Paper and the Origins of Data Visualisation.
Available graph paper types include:
Graph Paper |
Grid Paper |
Isometric Paper |
Hexagonal Paper |
Lined Paper (or Note Paper) |
Polar Paper (or Polar Chart Paper) |
Radar Paper |
Ternary Paper (or Ternary Plot Paper) |
Artists Grid Paper |
Vitruvian Man Paper |
Math Axis Graph Paper |
Probability Paper
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Here are some quick links to commonly used graph paper designs: dotted grid paper (A4/portrait), graph paper (A4/portrait), isometric grid paper (A4/portrait), and hexagonal grid paper (A4/portrait),
See our full list of available graph papers (types and sizes)
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